Guide
Sealed Sky Quest Chain
The final stretch of the Western Continent: the Sealed Sky boundary chain and the two branches it unlocks — Past of the Giants in the Second Root and Stories of the Gods in the Third Root.
Overview
Overview
Long ago the Central Lands and the Western Continent drifted apart. Torn away from everything that held it up, the Western Continent stood on the edge of ruin — until a colossal ash tree rose from it and wound its enormous roots around the whole land, and so kept it whole.
The closing chapter of the Western Continent's story tells of gods set against giants, of generosity and of treachery, of monsters with kind hearts and celestials with black intentions. The vision of the last day comes true as inescapable fate, and a red glow spreads above the World Tree. What burns away in that cleansing fire is not only the threat hanging over the people of the West, but also our certainty that we ever truly knew our old companions — or Althea herself.
Where the Second and Third Roots lie
The territories of the Second and Third Roots of the World Tree lie almost directly across from Nicada, on the left bank of the Seidis Canal. There is a certain symmetry to that: these are the very shores we sailed past when we first set foot on the Western Continent aboard the Dreamchaser.
Three interwoven storylines
The region carries three tightly linked story chains. The Sealed Sky chain, the final stage of spiritual growth, is playable from the first quest to the last with no intermediate Boundary requirements along the way. As you progress through it, the quests of the two other branches open up: The Past of the Giants (the Second Root storyline) and Tales of the Gods (the Third Root storyline).
Nothing gates the Sealed Sky chain partway through — once you are on Sealed Sky, you can run the whole line end to end without stopping to raise your Boundary.
The World Journey system
These territories also introduce a dedicated World Journey system. It rewards you for combing carefully through the marked areas and completing the various mini-quests scattered across them. Doing so earns search points, and as they build up you can claim rewards directly from the event window.
Daily quest: Western Continent·Hero Spirit
The moment you reach Sealed Sky level 1, a new daily quest becomes available: Western Continent·Hero Spirit. It ties into the storyline, but you do not need to have finished the storyline to run it.
Herald trials and extra skill slots
Once you step onto the final Boundary tier, you can also take on three additional herald trials, which open extra slots for grand skills. The quests are handed out by the heralds standing near the Nicada city hall. Full details are in the Knight Runes guide.
Passive skill: Indomitable Spirit
You also gain access to the passive skill Indomitable Spirit, which raises your character's Morale as you hit certain Sealed Sky levels. The skill tomes are sold by Royal Knight Hector in Nicada.
Vitae farming near the Withered Flower Garden
Packs of Rising Sky Spirits roam the area around the Withered Flower Garden, and killing them speeds up vitae gain considerably. There is more on this in the On the Heavens and Morale guide.
Sealed Sky Chain
Storylines of the Second and Third Root
Three storylines unfold across these territories: Sealed Sky, The Titans' Past and Tales of the Gods. They are interwoven both in plot and in running order, and they are also built into the World Journey system. You can follow your progress through each chain in the story-quest catalogue.
World Stories (the Heavens and West sections). Access to all three storylines opens up on Sealed Sky.
The chains have a few quirks. Some quests can only be picked up in one specific location, from Vidar's cat Pure White. Others require you to first reach a certain value of a special stat — the Titans' favour.
Pushing the Titans' favour above the thresholds changes very little about your personal ending: only the short animated summary of your adventures and the wording on the Third Root medal.
Sealed Sky: the Second Root storyline
At Althea's request you set out to explore the new lands lying in the shade of the great Sjesu. Your irrepressible companion Vidar joins you once again — but the further you go, the less you believe it is coincidence. What really drives this man, and what power stands behind him? On the emptied territory of the Second Root you meet only a handful of survivors of the great Titan war, and their stories make you see the gods in a very different light.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Heavenshroud The Second Root (Heavenshroud The Second Root) | Requires Sealed Sky 1 or higher. Completing the Rising Sky storyline is implied by the plot, but is not actually required. | — | 18,021 vitae |
| #2 | Skyseal Frost Titan | — | — | 18,021 vitae |
| #3 | Question from Frost Titan 1 | The Frost Titan asks about Proto Titan Ymir, forefather of the Titans. Your answer has no effect on anything later. | — | 18,021 vitae |
| #4 | Question from Frost Titan 2 | About Witch Titan Laufee. Answer 1 — beauty is no mistake — grants 20 favour points with Laufee. | — | 18,021 vitae |
| #5 | Question from Frost Titan 3 | About Hydro Titan Fabti. Answer 1 — the purpose of war is peace — grants 20 favour points with Fabti. | — | 18,021 vitae |
| #6 | Question from Frost Titan 4 | About Mont Titan Jorde. Answer 1 — everyone has the right to speak — grants 20 favour points with Jorde. | — | 18,021 vitae |
| #7 | Question from Frost Titan 5 | About Wisdom Titan Mimir. Answer 2 — wisdom is knowing how to look after yourself — grants 20 favour points with Mimir. | — | 18,021 vitae |
| #8 | Head to the Second Root (Head to the Second Root) | — | — | 18,021 vitae |
| #9 | Heavenshro.: Sea of Cowardice | Opens the Hydro Titan Fabti storyline. | — | 126,144 vitae · |
| #10 | Heavenshround·Sleeping Body | Opens the Proto Titan Ymir storyline. | — | 18,021 vitae |
| #11 | Heavenshround·Sin of Beauty | Opens the Witch Titan Laufee storyline. | — | 108,124 vitae · |
| #12 | Rights of Speech | Opens the Mont Titan Jorde storyline, plus the Second Root arcs of God Queen Frigga and God King Odin. | — | 108,124 vitae · |
| #13 | Wisdom of Silence | Opens the Wisdom Titan Mimir storyline. | — | 126,144 vitae |
| #14 | Skyseal Explore Second Root | You have to wait 24 hours. The idea is that you spend that time exploring the Second Root through the World Journey system and working through the Titans' Past storyline. | — |
Side quests: Althea's and Vidar's favour
As you explore the Second Root, optional question-and-answer quests unlock that raise Vidar's and Althea's favour. In practice the result changes nothing except your own satisfaction. You cannot go back and fix the totals, so if you want to finish the chain with the highest possible numbers on the scoreboard — and it feels good to count these NPCs as your character's friends — watch your choices here.
| Quest | Requirements, conditions, notes |
|---|---|
| Sealed Sky - Althea's Call 1 | Requires 300 exploration points earned inside the Second Root. Answer 1 — trust is what matters most — grants 50 favour points with Althea. |
| Sealed Sky - Althea's Call 2 | Answer 2 — mercy and virtue are what matter most in a ruler — grants 50 favour points with Althea. |
| Sealed Sky - Althea's Call 3 | Answer 2 — you are a true friend to Althea — grants 50 favour points with Althea. |
| Outcome | The closing quest, and Althea's final opinion of you, depend on your total. 0-50: Sealed Sky - Acquaintance. 100: Sealed Sky - Rulers, Subjects. 150: Sealed Sky - Sympathize. |
| Sealed Sky: Vidar's Inquiry 1 | Requires 600 exploration points earned inside the Second Root. Answer 1 — you are able to forgive Vidar for deceiving you — grants 50 favour points with Vidar. |
| Sealed Sky: Vidar's Inquiry 2 | Answer 1 — strength means responsibility — grants 50 favour points with Vidar. |
| Sealed Sky: Vidar's Inquiry 3 | Answer 2 — you consider Vidar a friend you can rely on — grants 50 favour points with Vidar. |
| Outcome | The closing quest, and Vidar's final opinion of you, depend on your total. 0-50: Sealed Sky - Close but far. 100: Sealed Sky - Swans in Snow. 150: Sealed Sky - Worlds Together. |
Sealed Sky: the Third Root storyline
The prophecy once revealed to Odin at the Source of Wisdom is ready to come true. Gods and monsters take turns trying to win you over, but can your decision change anything in the inexorable march of fate? Just as you think you are close to untangling the knot of prejudice, misunderstanding and treachery, it becomes crystal clear that you were the pawn in someone else's game all along. Can you forgive that? Either way, your story in the West is now finally over.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #15 | Skyseal Ragnarok | Requires Skyseal Explore Second Root (Sealed Sky #14). | Western Continent | 18,021 vitae |
| #16 | Skyseal Meet God of Abundance | Opens the God of Abundance Frey storyline. | Righteous God Ship (Frey's warship) | 18,021 vitae |
| #17 | Skyseal Meet Hela | Opens the Grim Reaper Hela storyline. | Hela's islet | 18,021 vitae |
| #18 | Skyseal Odin VS. Fenrir | Requires Skyseal Meet Hela. Opens the Third Root arc of God King Odin. | Odin and Fenrir islet | 18,021 vitae |
| #19 | Skyseal Tyr VS. Cerberus | Requires Skyseal Meet Hela. Opens the God of War Tyr and Cerberus Garm storylines. | Tyr and Cerberus islet | 108,124 vitae · |
| #20 | Skyseal Thor VS. Jormungand | Requires Skyseal Meet Hela. Opens the God of Thunder Thor and Yemengarde, the World Serpent storylines. | Thor and Jormungand islet | 18,021 vitae |
| #21 | Skyseal Vile Dragon Nidhogg | Requires Skyseal Meet Hela. | Western Continent | 18,021 vitae |
| #22 | Skyseal Gallard Horn | Requires #18, #19, #20 and #21. | Victory Horn | 90,103 vitae |
| #23 | Skyseal Light VS. Darkness | Requires Skyseal·Awaken (God Queen Frigga, Second Root #15). If you have not finished it yet, the helper quest Sealed Sky: Eve of Twilight appears and tracks your progress in finding Frigga's aspects. | Inexhaustible Fountain | 18,021 vitae |
| #24 | Skyseal Fimbulwinter | Requires The Beginning of Twilight (Grim Reaper Hela #3). Opens the Third Root arc of God Queen Frigga. | Western Continent | 18,021 vitae |
| #25 | Skyseal Odin and Fenrir | Requires Skyseal Fimbulwinter and Skyseal A Broken Arm (God of War Tyr #3). Solo quest — you must not be in a party. You can choose whom to help, Odin or Fenrir, but it does not affect the rest of the chain. | Odin and Fenrir islet | 225,258 vitae · |
| #26 | Skyseal Tyr and Cerberus | Requires Skyseal Fimbulwinter, Skyseal The Sky Devourer (God of War Tyr #4) and Skyseal The Fall of the God (Cerberus Garm #6). Solo quest. You can choose whom to help, Tyr or Cerberus, but it does not affect the rest of the chain. | Tyr and Cerberus islet | 225,258 vitae · |
| #27 | Skyseal Thor and Jormungand | Requires Skyseal Fimbulwinter, Skyseal The Heaviest Thing (God of Thunder Thor #3) and Skyseal Falling out (World Serpent #6). Solo quest. You can choose whom to help, Thor or Jormungand, but it does not affect the rest of the chain. | Thor and Jormungand islet | 225,258 vitae · |
| #28 | Skyseal The Vile Dragon (Skyseal The Vile Dragon) | Requires Skyseal Fimbulwinter. The memento that drops from Nidhogg when you kill it opens the Nidhogg storyline. | Western Continent | 225,258 vitae · |
| #29 | Skyseal Frey and Surtur | Requires #25, #26, #27 and #28. Opens the God of Trickery Lochie storyline. | Western Continent | 225,258 vitae · |
| #30 | Skyseal Heimdall and Lochie | Requires Skyseal Within Expectation (God of Trickery Lochie #4). Opens the Heimdall storyline. Solo quest — you must not be in a party. You can either try to talk Lochie round or attack him; neither affects the rest of the chain. | Dark God Ship (Lochie's ship) | 225,258 vitae · |
| #31 | Skyseal The Darkest Hour (Skyseal The Darkest Hour) | Requires Skyseal Inheritance of Will (Heimdall #5). Vidar asks you to sound Gallard Horn. | — | 90,103 vitae |
| #32 | Skyseal The New God (Skyseal The New God) | — | — | 18,021 vitae |
| #33 | The End (The End) | Solo quest — you must not be in a party. Sends you to Muspelheim to defeat the Flame Giant Surtur and take the fire that will burn the Sjesu. | — | 720,825 vitae · |
| #34 | Sealed Sky - Familiar Figure | This quest is the final boss fight, in a special solo instance (A Final Battle in Muspelheim, 47419). The gods and Titans fight alongside you, as do Frey's genies. Genie's Wish mini-monsters are scattered around the map; killing enough of them lets you trigger your allies' special abilities — Witch Titan - Flower Cure, Mont Titan - Buried in Rocks, Hydro Titan - Mega Wave — from the World Event panel (the scroll next to the minimap). | Muspelheim | — |
| #35 | Outcome | A short animation reports the rumours going round the Western Continent about you. Which one you get depends on your current Titans' favour — all four Titans must be at or above the stated value. 80-110: Skyseal The Lonely Star (Skyseal The Lonely Star). 120-140: Skyseal The Gloomy Star (Skyseal The Gloomy Star). 150 and above: Skyseal The Sparkling Star (Skyseal The Sparkling Star). | — | — |
| #36 | Sealed Sky - Future Plans | Althea has returned to Nicada and is planning the future of the Western Continent. | — | — |
| #37 | Sealed Sky - End of Story | Your story on the Western Continent is finally over. | — |
Rewards for the full chain
Nebula Dust Orb x8
S Card Pack x11
Chaotic Essense x5- Astrospira Pearl Lv4 x4
- Knight's Medal x12
- Monarch's Medal x5
- 3,153,617 vitae
Lost track of where you are? Check your accepted-quest list against the available-quest lists. If a quest shows up as available, you can almost certainly pick it up from Pure White in the location given above. If it is not in the available list, check whether you actually meet its requirements.
Finished the Sealed Sky line but still have Tales of the Gods arcs open? You can summon Vidar and Pure White at the Victory Horn to accept and hand in the remaining quests.
The World Tree badges are keepsakes that let you look back on the adventure. What World Tree Adventure Badge - II says depends partly on how you answered the Frost Titan's questions.
World Tree Adv. Badge - III records which side you fought for — gods or monsters — and your standing on the Western Continent, which follows from your Titans' favour (see the note on quest #35).
Notes: reaching Sealed Sky level 5 also awards
Soul Split Panacea x100 and
Nebula Dust Orb x100. Reaching Sealed Sky level 10 also awards
Nether Moon x1. Both are handed out through the Achievement system.
Past of the Giants
Past of the Giants
This story chain is loosely split into nine parts, each following a different character from the history of the Second Root. They are not listed in order in the story-quest catalogue, so do not worry if gaps appear along the way — everything fills in eventually, and the World Journey story quests on the Second Root count toward it as well. Each part is worth 50 search points.
Titan affinity
Some quests require a certain amount of affinity with the four titans — Witch Titan Laufee, Hydro Titan Fabti, Mont Titan Jorde and Wisdom Titan Mimir. You earn it by answering Ice Titan Opoda's questions and by bringing the titans special gifts.
The gifts drop at a chance from specific monsters on Second Root territory. Once you have killed one, pick the item up immediately — other players can grab it. Then visit the matching titan and hand it in through his or her special quest. Only one gift can be given at a time; it stays with the titan and you get 10 affinity points.
| Titan | Gift | Monster | Approximate location |
|---|---|---|---|
| Witch Titan Laufee | Blooming Roses | Tree Seed Genie | Spring of Wisdom |
| Hydro Titan Fabti | Round Bubbles | One-eyed Octopus | Snow Plateau |
| Mont Titan Jorde | Tough Vines | Sjesu Vine | Snow Plateau |
| Wisdom Titan Mimir | A Brief History of the Dragons (A Brief History of the Dragons) | Dragonman | Silent Sea |
Loot the gift the instant the monster dies — anyone else standing nearby can pick it up first.
90 affinity with each titan is enough to unlock every story quest. If you want to reach the alternative ending of the story, push for the maximum of 150.
Storyline walkthroughs
Proto Titan Ymir
Ymir was the first of the Second Root's titans, filled with enormous magical power. When he woke from his primordial sleep he set out wandering, desperate to escape loneliness and find a companion or a friend. Driven by that longing he never stayed anywhere for long, and so he never learned that new titans were being born wherever he passed. When the magic ran dry, he fell into a deep, sound sleep once more...
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal·Ancestor Titan | 'Heavenshround·Sleeping Body' (Sealed Sky #10, 46722). You must shatter five elemental orbs: Dendro Ki (Dendro Ki), Electro Ki, Hydro Ki, Pyro Ki and Geo Ki. An orb breaks from a single hit of its own element, and party members' hits count. Elements you are missing can be covered with the Spirit Stones (Electro 74047, Dendro 74048, Hydro 74049, Pyro 74050, Geo 74051) that drop from monsters in the Second Root colonies. | Primal Altar | 85,147 vitae · |
| #2 | Skyseal·Birth | — | — | 70,956 vitae |
| #3 | Skyseal·Blossom | 'Skyseal·Birth' + 'Skyseal Witch Titan' (Witch Titan Laufee #1, 46909) | Withered Garden | 70,956 vitae |
| #4 | Skyseal·Stonepiercing | 'Skyseal·Birth' + 'Skyseal·Mont Titan' (Mont Titan Jorde #1, 46958). The subquests ask you to kill a Dryad (Dryad) and Juvenile Emerald Dragons. If the monsters have vanished, drop the quest and take it again. | Snow Plateau | 170,295 vitae · |
| #5 | Skyseal·Tide | 'Skyseal·Birth' + 'Skyseal·Hydro Titan' (Hydro Titan Fabti #1, 46839) | Silent Sea | 70,956 vitae |
| #6 | Skyseal·Thoughts | 'Skyseal·Birth' + 'Skyseal Wisdom Titan' (Wisdom Titan Mimir #1, 46976) | Spring of Wisdom | 70,956 vitae |
| #7 | Skyseal·Sleep | 'Skyseal·Blossom' + 'Skyseal·Stonepiercing' + 'Skyseal·Tide' + 'Skyseal·Thoughts'. Picked up through the World Event interface. | Western Continent | 14,191 vitae · Divinity Stone ×1, |
Witch Titan Laufee
Laufee was born out of Ymir's musings on beauty, the loveliest creature ever to stand in the shade of the World Tree. God King Odin saw her and set his heart on possessing her; her refusal led to war. Laufee believes the destruction of her people is her own fault, but you and Vidar convince her that beauty is not a mistake — the blame belongs only to the one whose heart harboured foul intent.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Witch Titan | 'Heavenshround·Sin of Beauty' (Sealed Sky #11, 46723) | Withered Garden | 14,191 vitae |
| #2 | Skyseal·Birth | 'Skyseal·Blossom' (Proto Titan Ymir #3, 46791) | Withered Garden | 70,956 vitae |
| #3 | Skyseal Blessing from Witch | 'Heavenshround·Birth of Lochie' (Lochie #3, 46823). One subquest asks you to kill a Cursed Scarecrow (Cursed Scarecrow). If the monster has vanished, drop the quest and take it again. | 156,104 vitae · | |
| #4 | Skyseal·Lust of Gods | Laufee affinity 50 or higher. One subquest asks you to kill Ares (Ares). If the monster has vanished, drop the quest and take it again. | Withered Garden | 85,147 vitae · |
| #5 | Skyseal·Corrupted | 'Skyseal·Titan War' (God King Odin, Second Root #4, 46929) | Withered Garden | 14,191 vitae |
| #6 | Skyseal·Beauty | Laufee affinity 90 or higher | Withered Garden | 14,191 vitae · Divinity Stone ×1, |
Hydro Titan Fabti
Fabti was born among the waters that wash the Second Root, and from that ever-changing element he received colossal strength and the gift of shapeshifting. For all his power the sea titan was deeply peaceful; he never turned it against living things, only sheltered and protected them — until the war with the gods, in which he was betrayed. You will have to decide whether Fabti has turned bitter against the whole world, or whether boundless kindness still lives in his heart.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal·Hydro Titan | 'Heavenshro.: Sea of Cowardice' (Sealed Sky #9, 46721) | Silent Sea | 14,191 vitae |
| #2 | Skyseal·Birth | 'Skyseal·Tide' (Proto Titan Ymir #5, 46793) | Silent Sea | 70,956 vitae |
| #3 | Love from Ocean | 'Heavenshround·Birth of Lochie' (Lochie #3, 46823) | 141,912 vitae | |
| #4 | Skyseal·War PTSD | 'Skyseal·Titan War' (God King Odin, Second Root #4, 46929) + Fabti affinity 50 or higher | Silent Sea | 70,956 vitae |
| #5 | Skyseal·Bodies beneath Water | Fabti affinity 90 or higher | Silent Sea | 85,147 vitae · |
| #6 | Skyseal·Defeat Hydro Titan / Skyseal·Trust Hydro Titan | Pick whichever of the two endings you prefer; the choice has no effect on the rest of the chain. | — | — |
Mont Titan Jorde
Jorde was raised by a forest spirit and had almost no contact with the other titans. She is trusting and struggles to tell truth from lies, yet she always says exactly what she thinks. You help her learn the next lesson: in society one person's freedom ends where another's begins, and words easily become weapons that wound. Staying true to yourself is no excuse for forgetting how others feel.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal·Mont Titan | 'Rights of Speech' (Sealed Sky #12, 46724) | God Cage | 14,191 vitae |
| #2 | Skyseal·Birth | 'Skyseal·Stonepiercing' (Proto Titan Ymir #4, 46792). Jorde is not present on the Snow Plateau before this point. | Snow Plateau | 70,956 vitae |
| #3 | Skyseal·Persistence | 'Skyseal·Titan War' (God King Odin, Second Root #4, 46929) + Jorde affinity 50 or higher | Snow Plateau | 14,191 vitae |
| #4 | Skyseal·Intensified | 'Skyseal·Corrupted' (Witch Titan Laufee #5, 46913). One subquest asks you to defeat Mont Titan (Mont Titan). If she has vanished, drop the quest and take it again. | Snow Plateau | 85,147 vitae · |
| #5 | Skyseal·Balance of Rights | 'Skyseal·Beauty' (Witch Titan Laufee #6, 46914) + Jorde affinity 90 or higher | Snow Plateau | 14,191 vitae · Divinity Stone ×1, |
Wisdom Titan Mimir
By the time Ymir reached the Spring of Wisdom he was exhausted and despairing, and so the wise titan turned out gloomy and without faith in a brighter future. Holding an indescribable store of knowledge, he was not in the habit of sharing it: he saw no point in voicing an opinion that differed from the majority's. You convince Mimir that the will of a strong individual can overcome the faceless resistance of the crowd, and he resolves to leave the place where he has always lived.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Wisdom Titan | 'Wisdom of Silence' (Sealed Sky #13, 46725) | Spring of Wisdom | 14,191 vitae |
| #2 | Skyseal·Birth | 'Skyseal·Thoughts' (Proto Titan Ymir #6, 46794) | Spring of Wisdom | 70,956 vitae |
| #3 | Skyseal·Spiral of Silence | Mimir affinity 50 or higher | Spring of Wisdom | 14,191 vitae |
| #4 | Skyseal·Inverse | Mimir affinity 70 or higher | Spring of Wisdom | 14,191 vitae |
| #5 | Skyseal·Thoughts of the Wise (Skyseal·Thoughts of the Wise) | On completion Mimir's affinity is set to 150 and the wise titan himself disappears. | Spring of Wisdom | 70,956 vitae · Divinity Stone ×1, |
God Queen Frigga (Second Root)
When you find the two prisoners in the God Cage, you and Vidar are astonished to learn that your old acquaintance, the woman you knew as Rhya, is in fact Frigga herself, mother of the gods of the First Root. Rhya is not her only avatar: at the moment the World Tree joined with the Western lands, Frigga's soul split into twelve more incarnations, each holding a portion of her divine power. Track down every aspect of Frigga to restore the goddess's mind.
God King Odin (Second Root)
Finding the two prisoners in the God Cage, you are stunned to learn that the black cat you rescued in the Temple of the King is God King Odin himself. Long ago he pulled the infant Lochie out of the flames that bore him, and the consequences of that act reached far. After defeating the titans, Odin drank from the Spring of Wisdom and was granted a vision of the inevitable Twilight of the Gods. From that day on he feared Lochie and waited for the one who could avert the catastrophe...
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Black Cat & Odin | 'Rights of Speech' (Sealed Sky #12, 46724) | God Cage | 14,191 vitae |
| #2 | Skyseal·God King | — | God Cage | 141,912 vitae |
| #3 | Skyseal·Spear of Eternity | 'Skyseal·Blessings from Titans' (Lochie #4, 46824) | Temple of the King | 156,104 vitae |
| #4 | Skyseal·Titan War | 'Skyseal·Lust of Gods' (Witch Titan Laufee #4, 46912). One subquest requires you to die fighting the witch titan. If the monster fails to finish you off, die some other way. | Temple of the King | 85,147 vitae · |
| #5 | Heavens.: Precognitive Wisdom | — | Spring of Wisdom | 70,956 vitae |
| #6 | Skyseal·Imprison Lochie | — | Frost Temple | 70,956 vitae |
| #7 | Skyseal·Mid | — | Western Continent | 14,191 vitae · Divinity Stone ×1, |
Lochie, god of ice
Lochie is a fire titan, born from a branch of the World Tree struck by lightning. The thunderclap that followed the bolt drew everyone's attention. Hydro Titan Fabti became his father and passed on his gift of shapeshifting, while Witch Titan Laufee, as his mother, granted him the power to win the hearts of gods and mortals alike. Neither of them could pull the child out of the flames, and in the end it was God King Odin who decided his fate...
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal·Spear of Eternity | 'Heavenshro.: Sea of Cowardice' (Sealed Sky #9, 46721) | 156,104 vitae | |
| #2 | Thunder Strike | Granted automatically. It calls down lightning bolts next to your character that deal damage. The bolts stop once you buy the item | — | |
| #3 | Heavenshround·Birth of Lochie | — | 70,956 vitae | |
| #4 | Skyseal·Blessings from Titans | 'Love from Ocean' (Hydro Titan Fabti #3, 46841) + 'Skyseal Blessing from Witch' (Witch Titan Laufee #3, 46911) | 14,191 vitae · Divinity Stone ×1, |
Valhalla
Every valkyrie is duty-bound to gather the souls of heroes fallen in battle for Odin and carry them to Valhalla, so that he will have support when Ragnarok begins. There were once more than a hundred valkyries, but some of them, at Lochie's prompting, betrayed Odin and refused to surrender the heroes' souls, keeping them for themselves. You help the valkyrie Valkyrie defeat her rebellious sisters and return the souls of the brave to her.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal·Valhalla | 'Head to the Second Root' (Sealed Sky #8, 46735). The quest is tied in story terms to the daily 'Souls of the Brave', but is not a prerequisite for it. | Valhalla | 170,295 vitae · |
Stories of the Gods
Stories of the Gods
The Stories of the Gods line is loosely split into 11 parts, each following a different figure from the Third Root's mythology. They do not appear in order in the story-quest catalogue, so do not worry if gaps open up along the way — everything fills in eventually, and the World Journey story quests on the Third Root count toward it as well. Each part is worth 50 exploration points.
Several quests in this chain ask you to kill a story monster (the rooster, the squirrel, Fenrir, Jormungand). If the monster is nowhere to be found, drop the quest and take it again — that puts it back in the world.
Heimdall, Guardian of the World Tree
Heimdall is Odin's favourite son. Odin made him Guardian of the Tree, trusting him to hold the Rainbow Bridge at the Third Root and to sound the horn that would warn the gods of the coming Twilight. Odin gave him starry eyes and ordered the wind to bring him news so that he would never grow weary. Then one day the Tree shuddered and Heimdall hurried to the Fountain of Fate — where you happened to be already, on an errand for Light Empress Althea.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Heimdall | Requires 'Skyseal Heimdall and Lochie' (Sealed Sky main story #30). Even though this part sits first in the list, it is the last one to unlock. | Western Continent | 14,191 vitae |
| #2 | Guardian of the Tree | The final sub-quest is a timed typing test — one mistake and the whole quest has to be done again from the start. | Temple of the King | 156,104 vitae · |
| #3 | Skyseal Endless Guard | — | Western Continent | 14,191 vitae |
| #4 | Skyseal Guardian? Adventurer! | — | — | 14,191 vitae |
| #5 | Skyseal Inheritance of Will | Completing this quest, and with it the Heimdall story, also grants the title 'Guardian of the World Tree' (no stats). | — | 14,191 vitae · Divinity Stone x1, |
Nidhogg, Devourer of Roots
The World Tree is home to many magical creatures. The dragon Nidhogg, the rooster Vid Hornier and the squirrel Ratatosk have lived in it since ancient times. The rooster grew fastest and took both the ash tree and the young dragon under his wing. The squirrel envied them — she was tiny, and she wanted the tree all to herself — so she tricked the dragon into gnawing a great hole in its roots. But could Nidhogg really have harmed the Tree?
To start this part you need Nidhogg's memory, which drops from Nidhogg when you kill him. Once the quest is credited, Nidhogg stops being visible to your character — so if you did not loot the memory, you will have to team up with someone who has not yet finished 'Skyseal The Vile Dragon'.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Nidhogg | Requires 'Skyseal The Vile Dragon' (Sealed Sky main story #28). To accept it you must use Nidhogg's memory, the item he drops on death. Once credited, Nidhogg is no longer visible to your character. If you missed the drop, ask a player who has not yet completed 'Skyseal The Vile Dragon' for help. | — | 70,956 vitae |
| [*] | The Secret of Sjesu·Two | Optional story quest, accepted through the World Event window. | Western Continent | — |
| #2 | Scapegoating | One sub-quest requires killing a rooster monster. If the monster has vanished, drop the quest and take it again. | — | 85,147 vitae · |
| #3 | A Rooster on the Sjesu | One sub-quest requires killing a rooster monster. If the monster has vanished, drop the quest and take it again. | Western Continent | 85,147 vitae · |
| #4 | A Squirrel on the Sjesu | One sub-quest requires killing a squirrel monster. If the monster has vanished, drop the quest and take it again. | Western Continent | 85,147 vitae · |
Frigga, Mother of the Gods (Third Root)
You watched the goddess of darkness pierce the goddess of light's heart with a plain little sprig. What drove the sisters to that? In the past you witness Frigga giving birth to twins: one warm and shining, the other cold and misty. All of Frigga's love and care went to Ilya, while Evelyn got neither attention nor affection. When she learned of the prophecy, Evelyn found an ally in a herb as inconspicuous as herself.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal The Dispute | Requires 'Skyseal Fimbulwinter' (Sealed Sky main story #24). | Western Continent | 85,147 vitae · |
Frey, God of Abundance
Frey is the kindest of the gods. He watches over farming and protects the tribe of little genies that the lands of the World Tree call alfs — the Light and Dark Elves. Long ago he planted two trees near Neverfall, and light and dark genies settled in them. Learn more about this god and stand up for him in battle, and you get a promise in return: Frey and his elves will come to your aid in your hour of need.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal God of Abundance Frey | Requires 'Skyseal Meet God of Abundance' (Sealed Sky main story #16). | Frey's Ship | 14,191 vitae |
| #2 | Legend of God of Abundance 1 | Picked up around . | Vidar's Forest | 14,191 vitae |
| #3 | Legend of God of Abundance 2 | — | Sevald | 70,956 vitae |
| #4 | Legend of God of Abundance 3 | — | Disvald | 14,191 vitae |
| #5 | Skyseal Frey's Promise | Requires 'Legend of God of Abundance 1, 2 and 3' plus 'Skyseal Frey and Surtur' (Sealed Sky main story #29). | — | 14,191 vitae · Divinity Stone x1, |
Odin, King of the Gods (Third Root)
Odin, King of the Gods, is ready to help you bring Lochie down. He shares one of the visions granted to him: Lochie was born in the flame that engulfed the
Spear of Eternity, and the
Spear of Eternity will be his undoing. Odin wants you to restore Gungnir, the magic spear forged from a lightning-wrapped branch. Knowing that the gnomes are the finest smiths in the Western lands, you set off to Elder Earl in Rodentia. Now the weapon, its new head gleaming, waits for its hour.
Before you take 'Forging Spear of Eternity', carry plenty of coin. A failed attempt costs 100,000 silver for a new hammer, and a ruined shaft costs 10,000,000 silver to replace — and the replacement quest does not even appear in the dialogue if your bag is short.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Reforging Spear of Eternity | Requires 'Skyseal Odin VS. Fenrir' (Sealed Sky main story #18). In one sub-quest Elder Earl asks you to bring him a protective suit: the Rubber Set is sold by Grocer Arnold in Neverfall at for 1,000,000 silver. | Odin and Fenrir Islet | 141,912 vitae |
| #2 | Forging Spear of Eternity | A fairly demanding quest. Activate the | — | 141,912 vitae · Divinity Stone x1, |
Hela, Goddess of Death
Grim Reaper Hela is Lochie's daughter. The moment she was born her flesh began to vanish, baring white bones wrapped in black mist. Lochie, who had promised Odin to keep unbroken watch in the Frost Temple, broke his word and hurried to the Fountain of Fate. Odin was there too. He had already drunk from the Spring of Wisdom, so he saw the darkness and hatred in Lochie's daughter at once. He ordered her exiled — but, unwilling to anger Lochie, he immediately set her to rule Niflheim.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Grim Reaper Hela | Requires 'Skyseal Meet Hela' (Sealed Sky main story #17). | Frost Temple | 14,191 vitae |
| #2 | The Arrival of Grim Reaper | — | Frost Temple | 14,191 vitae |
| #3 | The Beginning of Twilight | Requires 'Skyseal Light VS. Darkness' (Sealed Sky main story #23). | Hela's Islet | 14,191 vitae · Divinity Stone x1, |
Jormungand, the World Serpent
Jormungand is Lochie's child, born of a secret affair between Lochie and a titaness. Lochie could not take him in, so the serpent was raised by Wisdom Titan Mimir. One day Odin came to the Spring of Wisdom and saw the destructive power in the enormous snake. Taking advantage of the fact that Jormungand had not finished growing, he threw the serpent into the sea at the roots of the World Tree. Jormungand never wanted to harm this world — but then Thor, the god of thunder, fished him out.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal The World Serpent | Requires 'Skyseal Thor VS. Jormungand' (Sealed Sky main story #20). | Thor and Jormungand Islet | 14,191 vitae |
| #2 | Skyseal Birth of Jormungand | — | Frost Temple | 70,956 vitae |
| #3 | Skyseal Raise of Wisdom Titan | In one sub-quest you have to 'throw' Jormungand into the water through the Drift Bottle window. Just type any characters into the box. | Western Continent | 70,956 vitae |
| #4 | Skyseal The Kind Serpent | — | Western Continent | 14,191 vitae |
| #5 | Skyseal Borrow a Ship | Requires 'Skyseal The Heaviest Thing' (Thor story #3). | Western Continent | 14,191 vitae |
| #6 | Skyseal Falling out | One sub-quest requires killing Jormungand. If the monster has vanished, drop the quest and take it again. | Western Continent | 156,104 vitae · |
| #7 | Skyseal Death of the Serpent | Requires 'Skyseal Thor and Jormungand' (Sealed Sky main story #27). | Western Continent | 14,191 vitae · Divinity Stone x1, |
| [*] | The Secret of Sjesu·One | Optional story quest, accepted through the World Event window. | Western Continent | — |
Thor, God of Thunder
Thor and Lochie are counted as brothers, but there is little love between them. Once the gods threw a feast and had nothing to hold the wine, so Thor set out to Himmel, father of Tyr the god of war, to borrow his cauldron. Hearing of it, Lochie decided to have some fun with Thor and bet him the cauldron that he could not lift a little kitten. Lochie refused to claim his prize, but nobody enjoyed the joke, and the god of trickery never made it to the feast.
Spoiler for 'A Feast Without Wine': the answer to the riddle "What is the hardest thing?" is Himmel's head. It is also given away in Giant Himmel's opening dialogue if you would rather find it yourself.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Thor | Requires 'Skyseal Thor VS. Jormungand' (Sealed Sky main story #20). | Thor and Jormungand Islet | 14,191 vitae |
| #2 | A Feast Without Wine | One sub-quest asks you to type the answer to a riddle into a pop-up window. The answer to "What is the hardest thing?" is in the opening dialogue with the NPC Giant Himmel, and it is: Himmel's head. | Thor's Temple | 70,956 vitae |
| #3 | Skyseal The Heaviest Thing | — | Western Continent | 141,912 vitae · Divinity Stone x1, |
Cerberus Garm, the Hellhound
Cerberus Garm was once a pair of hounds, Gal and Moore, who served Ullr, the god of hunting. When the war with the titans broke out, Ullr — the best marksman among the gods — rushed to the battlefield. Facing the Hydro Titan, each hound tried to show the other up and so neither used its power. Ullr died, and the hounds ran back to the Temple of the King. Odin was furious: he fused them into one and left only two dog heads, bound together for eternity.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Cerberus Garm | Requires 'Skyseal Tyr VS. Cerberus' (Sealed Sky main story #19). | Tyr and Garm Islet | 14,191 vitae |
| #2 | Master of the Hellhound | — | Valhalla | 14,191 vitae |
| #3 | Binate Shadows | — | Western Continent | 14,191 vitae |
| #4 | Skyseal The Beginning of War | — | Hunt Temple | 85,147 vitae · |
| #5 | Skyseal The Death | To follow what is actually happening in the story, read the quest-log descriptions as well as the dialogue boxes. | Western Continent | 14,191 vitae |
| #6 | Skyseal The Fall of the God | — | Western Continent | 14,191 vitae · Divinity Stone x1, |
Tyr, God of War
Another of Lochie's children was the huge wolf Fenrir, and Tyr was the only one who dared to take care of him. Fenrir grew very fast, and Odin decided it was time to bind the wolf in magic chains. Because Fenrir would eat from the war god's hand, you were able to chain him — but it frightened him, and he bit off the hand that fed him. Not until Twilight came did Tyr get the chance to explain to Fenrir that he had not betrayed him and bore him no grudge.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal Tyr | Requires 'Skyseal Tyr VS. Cerberus' (Sealed Sky main story #19). | Tyr and Garm Islet | 14,191 vitae |
| #2 | Skyseal The Young Wolf | — | Temple of the King | 70,956 vitae |
| #3 | Skyseal A Broken Arm | One sub-quest requires killing Fenrir. If the monster has vanished, drop the quest and take it again. | Temple of the King | 156,104 vitae · |
| #4 | Skyseal The Sky Devourer | — | Tyr and Garm Islet | 14,191 vitae · Divinity Stone x1, |
Lochie, God of Trickery
Lochie is a child of tree and flame, and of a sea giant and a witch — but his true parent is the World Tree. Through him the Tree tried to destroy the gods and titans who had seized its body. Lochie was not evil to begin with, but Odin's fear of the prophecy and the cold stares of the gods turned his gentleness into guile. With only himself to rely on, he stopped believing in the gods and began to lay his plan of revenge.
| # | Quest | Requirements, conditions, notes | Location | Reward |
|---|---|---|---|---|
| #1 | Skyseal The Born Heresy | Requires 'Skyseal Frey and Surtur' (Sealed Sky main story #29). | Western Continent | 14,191 vitae |
| [*] | The Secret of Sjesu·Three | Optional story quest, accepted through the World Event window. | Western Continent | — |
| #2 | Skyseal Nature | — | Frost Temple | 14,191 vitae |
| #3 | Return to the First Root | — | — | 14,191 vitae |
| #4 | Skyseal Within Expectation | — | — | 14,191 vitae · Divinity Stone x1, |
Combined rewards for both chains
| Reward | Total |
|---|---|
| x36 | |
| Divinity Stone | x20 |
| x18 | |
| x20 | |
| x20 | |
| Vitae | 5,591,328 |
Finishing the story may leave you with a bitter aftertaste. You did so much for the people of the Western lands, and now you are asked to leave the continent. But there may be sweetness in it too: the adventure is complete, your Boundary progression along with it, and an even more thrilling journey to uncharted shores lies ahead.
by Owl-girl team